Godzilla (ゴジラ GODZILLA, Gojira) is a video game developed by Natsume Atari and published by Bandai Namco for the PlayStation 3 and 4. It was released on December 18, 2014 in Japan, on July 14, 2015 in North America, and July 17, 2015 in Europe.
The Japanese PlayStation 4 version of the game is titled Godzilla VS (ゴジラGODZILLAVS, Gojira Buiesu) and was released on July 16, 2015. Godzilla VS is the exact same game as the North American and European PlayStation 4 versions of Godzilla.
King Kong Ps3 Game
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God of Destruction mode (just called "Destruction Mode" in the Japanese version) consists of the player controlling Godzilla (or other monsters in the PlayStation 4 version) as he attacks certain stages, and is similar to the gameplay of Godzilla Generations. To clear the stage, the player must destroy all of the G-Energy Generators on the map, while also being attacked by G-Force and occasionally a boss. Some of these stages are timed and the player must destroy all of the Generators before the timer expires. As Godzilla destroys objects such as buildings, G-Energy Generators, and military vehicles, he will increase in size. Godzilla begins the campaign at 50 meters in height and can reach an almost limitless size. Bosses that Godzilla faces will be leveled at the appropriate height based on Godzilla's current size, though occasionally he may encounter 100-meter kaiju regardless of his current height. Destoroyah, for example, will always be 100 meters when encountered, and may appear on the fifth stage if the player chooses the hard path. Defeating these 100-meter kaiju gives the player a greater evolution factor for said kaiju. If the player is defeated by a 100-meter kaiju and restarts the stage, the enemy kaiju will no longer be 100 meters. The player's monster cannot grab kaiju whose height is greater than its own, but it is immune to being grabbed by kaiju who are shorter than it. In order to complete Destruction Mode as Godzilla and reach the game's true final boss, the player must reach 100% destruction in each of the stages, discover all four special camera angles in every stage, and exceed 100 meters in height by the last stage. If all of these requirements are met after the credits roll, the player will begin the final stage as Burning Godzilla and be attacked by the Super X3 and several modified MBT-MB92 Maser Cannons. After this, the MonsterVerse Godzilla will appear as the game's true final boss and must be defeated before the timer expires and Godzilla reaches meltdown. After the Titan is defeated, the game's final cutscene will be triggered. Other kaiju will battle Burning Godzilla on this stage, but if the player controls Godzilla 1964, the final opponent will be two Mothra larvae, and when playing as Burning Godzilla it will be Destoroyah.
In the PlayStation 4 version of the game, the player has the option to play as Super Mechagodzilla, Mothra, Jet Jaguar, Kiryu, and Mecha-King Ghidorah, whose goal in this mode is to protect various cities from attacking kaiju. As long as the player defeats the enemy monster and prevents the city's defense ratio from falling below 50%, the stage will be complete.
King of Kaiju (called "King of the Monsters Mode" in the Japanese version) is a game mode where the player plays through six stages, each with a different monster to fight. The monsters increase in strength the further the player progresses. The weaker monsters will appear in the first two waves, slightly harder monsters in the third and fourth, more powerful monsters in the fifth stage, and the most powerful monsters in the final stage. The PS3 version made the Heisei Godzilla, Burning Godzilla, and the American Godzilla all playable in this mode. In the PlayStation 4 version, all kaiju are playable in this mode.
In the PlayStation 4 version of the game, Evolution mode is used to unlock new monsters after the player has defeated them in Destruction Mode, as well as upgrade their abilities. The upgrades that the player makes to their monster can be used in online multiplayer matches.
Throughout the game, the player will unlock monster models and other objects that can be placed in an environment and viewed from various angles and used to take screenshots, allowing the player to recreate battles from the films or the game, or to create fantasy battles.
The player will also unlock bios for various monsters from the Godzilla series beyond just those featured in the game, which appear here (called "Monster Field Guide" in the Japanese version of the game). These bios include pictures of the monsters from films they appear in, as well as information about the monsters' attributes and film appearances. In the English version, the monsters' bios contain some inaccuracies, such as listing incorrect heights and stating that the Godzilla in the Kiryu series is the original Godzilla.
The player can unlock different monsters in the game by fighting them and then going to Evolution mode and selecting them. In the PlayStation 3 version, this can only be done with Godzilla 2014 and Burning Godzilla, while the PlayStation 4 version allows the player to unlock all monsters.
In North America, pre-ordering Godzilla earned players instant access to Hollywood Godzilla and Godzilla 1964 as playable monsters, a special game mode called "Showa Mode" which makes the game appear like the 1954 film, and exclusive models for Diorama Mode. However, Bandai Namco ultimately released all of the pre-order bonuses for free on the PlayStation Store. Players who pre-ordered the game from GameStop also got a free Godzilla poster, while those who pre-ordered from the PlayStation Store received custom Godzilla background themes for their PlayStation.
Pre-ordering the PlayStation 4 version of the game in Japan earned players instant access to Godzilla 1964, Showa Mode, exclusive Diorama Mode models, and a special Gacha Coin for access to Godzilla 2014 as a playable monster in Godzilla Kaiju Collection.
In Japan, both the PlayStation 3 and 4 versions of the game received favorable reviews in Famitsu magazine, a major Japanese gaming magazine. The PS4 version in particular scored a relatively high 30/40, a score the magazine has awarded to other notable high-profile games, while the PS3 version scored a 29/40.[8][9]
Outside of Japan, reception has been considerably more mixed and negative. IGN gave the game a 4.5 out of 10, criticizing the repetitive gameplay and poorly-detailed environments, plus saying that the game's graphics were lackluster.[10] GameInformer gave the game an even lower 3 out of 10, criticizing the unorthodox controls and slow gameplay.[11] WatchMojo.com ranked Godzilla as #6 on its list of the top 10 worst video games of 2015, criticizing it as a "slow-moving fighting game with no blocking" with "outdated graphics and stilted gameplay."[12] GameGrin, on the other hand, gave the game a 7 out of 10, praising the game's attention to detail in designing the monsters and authenticity to the films.[13]
Among the fanbase, reception to the game has been mostly positive. Fans have praised the game's large roster of playable monsters, the many hours of gameplay offered by it, and how closely it recreated the films. However, many fans felt left out by the fact that the game was a PlayStation exclusive, while others were upset that the PlayStation 4 version of the game included so much more exclusive content than the PS3 version.
Godzilla was officially revealed in Japan on June 26, 2014 with a trailer uploaded to YouTube by Bandai Namco Japan. However, magazine leaks of it began at at least June 23, 2014.[14] At that time, the game was reported to be 40% complete.[14]
In late-mid-August, Japan's Famitsu magazine revealed the game would be released on December 18, 2014 in Japan,[4] and on August 29, Bandai Namco released a second trailer for the game.[15] On December 5, the game's Japanese demo was released to the Japanese PlayStation Network.
On April 7, 2015, it was announced that Godzilla would be released on PlayStation 4 in Japan in the summer, but now with an all-new expansion pack called Godzilla VS. (ゴジラGODZILLAVS, Gojira Buiesu), which adds the new monsters SpaceGodzilla, Mecha-King Ghidorah, Anguirus, Rodan and Battra and makes all of the other monsters in the game fully playable. It also included competitive online multiplayer, new game modes, and larger maps. This is also the same as the PlayStation 4 version of the game that was be released in the United States and Europe.[17]
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Making their way, after many close encounters, Jack and Ann are ambushed and captured by the island's natives. Jack is tied to a pole and left to watch Ann offered as a sacrifice to appease a massive ape, whom the natives call Kong.
During their moment of recovery, the trio catch sight of Kong's domain in the distance with Carl speculates that's where he'd live he was king of the island then trademarks the name "King Kong". Trekking into a valley, they are confronted by small Venatosaurus and Terapusmordax. During the scuffle, a voice calls and Hayes recognizes it as Jimmy, who was being attacked by raptors. Quickly Jack, Hayes and Carl come to his aid and after defeating all Venatosaurus, Jimmy gets aboard one of the rafts and rides it down the river while Jack, Hayes and Carl walk alongside on the shore. Upon entering a grotto they see some natives have arrived, and one launched a spear at them. Undaunted the three men keep going until they find themselves imprisoned in a bog, and if that wasn't bad enough, the natives open another door ahead of them to unleash a swarm of Venatosaurus. The trio prevailed however, but more natives attack on a platform over some bushes. Once the bushes have been burned and the platform demolished, they cross a log over the river to join Jimmy, but the natives unleash flaming spears right behind them, forcing them to run for their lives right into more Venatosaurus, luckily Jack boards with Jimmy while Hayes and Carl take the spare raft, and escape more Venatosaurus and more natives throwing spears. Once the danger passes, Hayes asks Jimmy about the others, but Jimmy laments they were all killed and he's the only one left. 2ff7e9595c
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